The Mixed Reality Competitions are a set of RoboCup contests around a single standard multi-robot platform with an augmented reality environment. Our goals are summarized below:

(1) To develop and improve a standard, affordable and robust multi-agent robotic platform for research and education.
(2) To create a pool of applications and educational games based on the platform.
(3) To do scientific research and explore real world applications based on the system.

The idea of the MR is to have a simple, economic, efficient and robust standard system based on mature technologies including those previously developed within RoboCup. The standardization and sharing nature makes it a good interface for teams interested in very different technical aspects to join forces, complementing each others works. In RoboCup certain competitions foster hardware development but lack standard and other competitions foster software development for a given fixed standard hardware. The MR is the only competition inside RoboCup where there is development of a shared standard platform by the teams and for the teams.

In 2008 we should have three competitions similar to 2007. The competitions are the following:

(1) Platform development: Competition on new developments in hardware, firmware and software to improve the current system in some aspect. Unlike in 2007, for the development competition of 2008 all entries should be already available in the SourceForge project CVS until end of May of 2008. These new developments will be evaluated from a developer's perspective

(2) Applications and games: Competition on the creation of new original real world applications, research and games using the platform. This should include a video or live demonstration of the working system on site. These entries will be evaluated from an end-user's and end-application's perspective.

(3) Soccer Tournament: A soccer tournament to happen during RoboCup where the robots try to play autonomously. The tournament will probably feature 4 vs. 4 games on a 37 inch widescreen display.

Every year a selection of these application developments and system improvements introduced by the teams are incorporated into the standard system so that every one can share the progress not having to "reinvent the wheel".